plugins.edgy.settings
Options provided to the require('edgy').setup
function.
Type: attribute set of anything
Default:
{ }
Example:
{
animate = {
enabled = false;
};
bottom = [
{
filter = ''
function(buf, win)
return vim.api.nvim_win_get_config(win).relative == ""
end
'';
ft = "toggleterm";
size = 30;
}
{
filter = ''
function(buf)
return vim.bo[buf].buftype == "help"
end
'';
ft = "help";
size = 20;
}
];
left = [
{
ft = "NvimTree";
size = 30;
title = "nvimtree";
}
{
ft = "Outline";
open = "SymbolsOutline";
}
{
ft = "dapui_scopes";
}
{
ft = "dapui_breakpoints";
}
{
ft = "dap-repl";
}
];
wo = {
signcolumn = "no";
spell = false;
winbar = false;
winfixheight = false;
winfixwidth = false;
winhighlight = "";
};
}
Declared by:
plugins.edgy.settings.close_when_all_hidden
Close edgy when all windows are hidden instead of opening one of them. Disable to always keep at least one edgy split visible in each open section.
Type: null or boolean or raw lua code
Default:
null
Plugin default: true
Declared by:
plugins.edgy.settings.exit_when_last
Enable this to exit Neovim when only edgy windows are left.
Type: null or boolean or raw lua code
Default:
null
Plugin default: false
Declared by:
plugins.edgy.settings.keys
Buffer-local keymaps to be added to edgebar buffers. Existing buffer-local keymaps will never be overridden.
Each value is either:
- A function declaration (as a raw lua string)
->
fun(win:Edgy.Window)
false
to disable this mapping.
Type: null or (attribute set of (lua function string or value false (singular enum) or raw lua code))
Default:
null
Plugin default:
{
"<c-q>" = ''
function(win)
win:hide()
end
'';
"<c-w>+" = ''
function(win)
win:resize("height", 2)
end
'';
"<c-w>-" = ''
function(win)
win:resize("height", -2)
end
'';
"<c-w><lt>" = ''
function(win)
win:resize("width", -2)
end
'';
"<c-w>=" = ''
function(win)
win.view.edgebar:equalize()
end
'';
"<c-w>>" = ''
function(win)
win:resize("width", 2)
end
'';
Q = ''
function(win)
win.view.edgebar:close()
end
'';
"[W" = ''
function(win)
win:prev({ pinned = false, focus = true })
end
'';
"[w" = ''
function(win)
win:prev({ visible = true, focus = true })
end
'';
"]W" = ''
function(win)
win:next({ pinned = false, focus = true })
end
'';
"]w" = ''
function(win)
win:next({ visible = true, focus = true })
end
'';
q = ''
function(win)
win:close()
end
'';
}
Declared by:
plugins.edgy.settings.wo
Global window options for edgebar windows.
Type: null or (attribute set of (anything or raw lua code))
Default:
null
Plugin default:
{
signcolumn = "no";
spell = false;
winbar = true;
winfixheight = false;
winfixwidth = true;
winhighlight = "WinBar:EdgyWinBar,Normal:EdgyNormal";
}
Declared by: