plugins.godot.settings
The configuration options for godot without the godot_
prefix.
For example, the following settings are equivialent to these :setglobal
commands:
foo_bar = 1
->:setglobal godot_foo_bar=1
hello = "world"
->:setglobal godot_hello="world"
some_toggle = true
->:setglobal godot_some_toggle
other_toggle = false
->:setglobal nogodot_other_toggle
Type: attribute set of anything
Default:
{ }
Example:
{
executable = "godot";
}
Declared by:
plugins.godot.settings.executable
Path to the godot
executable.
Type: null or string or raw lua code
Default:
null
Plugin default: "godot"
Declared by: