plugins.godot.settings

The configuration options for godot without the godot_ prefix.

For example, the following settings are equivialent to these :setglobal commands:

  • foo_bar = 1 -> :setglobal godot_foo_bar=1
  • hello = "world" -> :setglobal godot_hello="world"
  • some_toggle = true -> :setglobal godot_some_toggle
  • other_toggle = false -> :setglobal nogodot_other_toggle

Type: attribute set of anything

Default: { }

Example:

{
  executable = "godot";
}

Declared by:

plugins.godot.settings.executable

Path to the godot executable.

Plugin default: "godot"

Type: null or string or raw lua code

Default: null

Declared by: